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MPPlayerReady Class Reference

MP Game Player Ready Message (Type: 103). More...

#include <BustaNetInternal.h>

Inheritance diagram for MPPlayerReady:

BustaNetInternalMsg List of all members.

Public Member Functions

 MPPlayerReady (int cID)
 CONSTRUCTOR.
int getClientID ()
 Returns the network identification number of the ready player.

Detailed Description

MP Game Player Ready Message (Type: 103).

This message Denotes that an opponent player in a multiplayer game has signaled that they are ready to begin the multiplayer game. This means that they are willing to begin character selection.


Constructor & Destructor Documentation

MPPlayerReady::MPPlayerReady int  cID  ) 
 

CONSTRUCTOR.

Creates an instance of the MPPlayerReady class.


Member Function Documentation

int MPPlayerReady::getClientID  ) 
 

Returns the network identification number of the ready player.

Returns the network identification number of the player that has signaled they are ready to begin character selection in the multiplayer game.

Returns:
The network identification number of the ready player


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