BustaNetClient | Client network interface to Busta'Sandwich |
BustaNetInternalMsg | Base class for all internal network messages |
BustaNetMsgQ | Network Message Queue |
BustaNetMsgQNode | Network Message Queue Node |
MPCharSelectCursor | MP game character selection cursor message (Type: 102) |
MPCharSelected | MP game character selected message (Type: 101) |
MPCharSelectMode | MP game character selection phase message (Type: 201) |
MPEndGame | MP game end message (Type: 203) |
MPError | MP Game network error message (Type: 666) |
MPJoinResponse | MP Game join game server response (Type: 1) |
MPNewPlayer | MP Game new player joined message (Type: 2) |
MPNoUpdate | Message for when data has not been received from the server when processing net (Type: 600) |
MPPlayerDisconnect | MP Game player disconnection message (Type: 3) |
MPPlayerLost | MP Game player lost message (Type: 204) |
MPPlayerReady | MP Game Player Ready Message (Type: 103) |
MPServerSettings | MP Game Server Settings message (Type: 4) |
MPSpecialSandwich | Special Sandwich send message (Type: 301) |
MPStartGame | MP game start message (Type: 202) |
netClient | A struct representation of client information |