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sc_new_connection Struct Reference

(I) - Server notification of a newly connected client More...

#include <BustaNetMessages.h>

List of all members.

Public Attributes

int playerID
 The Identification number of the new player.
char playerName [21]
 The name of the new player.


Detailed Description

(I) - Server notification of a newly connected client

This message is sent from the server to a notify a client that a new client has connected to the server and has joined the game.


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