#include <BustaNetMessages.h>
Public Attributes | |
bool | allowed |
Whether the client is allowed to join the game. | |
char | reason [101] |
The reason to allow or disallow the client from joining. | |
int | clientID |
The identification number assigned to the client if allowed. | |
sc_server_settings | settings |
The settings of the server. |
The server sends this message to a client that has attempted to join the multiplayer game.