#include <BustaNetInternal.h>
Inheritance diagram for MPPlayerReady:
Public Member Functions | |
MPPlayerReady (int cID) | |
CONSTRUCTOR. | |
int | getClientID () |
Returns the network identification number of the ready player. |
This message Denotes that an opponent player in a multiplayer game has signaled that they are ready to begin the multiplayer game. This means that they are willing to begin character selection.
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CONSTRUCTOR. Creates an instance of the MPPlayerReady class. |
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Returns the network identification number of the ready player. Returns the network identification number of the player that has signaled they are ready to begin character selection in the multiplayer game.
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